Playing Beowulf: Gaming the Library


(image courtesy of the DARE Collaborative website)

I am one of the co-investigators for the AHRC funded project “Playing Beowulf: Gaming the Library”. As the description on the project website states, “Playing Beowulf is a Digital Transformations project funded by the Arts and Humanities Research Council in the UK. It will develop a game-authoring tool based on the Anglo-Saxon epic poem Beowulf, for use by literature students in schools and universities, curators and library visitors. The games will be shown at a final event at the British Library on December 7, 2015, along with other talks, workshops and exhibitions from the project.”

I will be advising on the development of the Missionmaker software as well as running workshops during GameCity at Nottingham’s National Videogame Arcade. The workshops will focus on making Beowulf inspired games in Missionmaker. From a research perspective I am interested in the role of the archive in making games, and the role of game making in cultural institutions such as museum and gallery spaces.

An electronic version of the Beowulf manuscript is available via the British Library collections on their website here: